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16-01

Song - Liao Battlefield

Time of the first Song Liao war: 3 days after the server opens.
Registration time

Wave

Time

Battlefield

Conditions of participation

Note

1

11:30

Grass Valley battle
Village battle
Fortress battle

Maximum 75 people for each Song or Liao side, Fortress Battlefield maximum 175 people for each Song or Liao side.

Each side has a maximum difference of 5 people.

For example: On the Song side, there are 35 people, while on the Liao side, the most people registered were 40 people.

2

12:10

Yanmen Pass

Maximum 450 people for each Song or Liao side

3

19:00

Grass Valley battle
Village battle
Fortress battle

Maximum 75 people for each Song or Liao side, Fortress Battlefield maximum 175 people for each Song or Liao side.

4

20:00

Yanmen Pass

Maximum 450 people for each Song or Liao side

NPC to register

Song faction

Liao faction

 Zhao Yannian

(Bian Jing - 161/179)

Xiao Yuan Lou

(Bian Jing - 162/174)

Registration conditions

Small battlefields (Grass Valley, Village, Fortress):

Character reaches level 40.

Great Battlefield (Yanmen Pass):

Character reaches level 60.

Registration fee 3 Gold.


Special registration instructions

Special registration only applies to the Yanmen Pass battlefield and to characters with the ranks of General and Marshal.

All characters with the rank of General and Marshal can quickly register for the Song - Liao factions, with no limit on the number of people.

During the Yanmen Pass Battlefield - characters with the rank of General or Marshal can enter the battlefield (no limit on the number of people on both sides) and will spend 29 Gold/1 time to enter the battlefield, including special registration time.

 

Instructions for participation

After successfully entering the battlefield, you can go to the Quartermaster to receive free battlefield blood or Pickaxe.

Battlefield

Win-lose rules

How to participate

Grass Valley War


 

  • When participating in this battlefield, you will have to collect food. The side with more food will win.
  • In this map, characters cannot fight.
  • Get the Pickaxe item from the Quartermaster NPC in the battlefield.
  • When the campaign starts, press use pickaxe to dig for food.
  • When you have food, return it to the Quartermaster or the Refugee NPC.

Village


 

  • This battlefield will search for NPCs designated by the system.
  • The side that gets 99 missions first wins. If the time runs out and both sides still haven't reached 99 missions, the number of completed missions will be considered. The side with more missions wins.
  • In case of equal number of NPCs earned, accumulated points will be counted.
  • When the system randomly announces the names of 3 characters, these 3 characters must find the designated NPCs.
  • The NPC location will be displayed in the quest guide. Click on the name Bach Su Thong to go to the NPC immediately (to know which NPC to look for, you can look at the NPC Scout Troop (204/207) or defeat the NPC Bach Su Thong to display the notification board).
  • Once completed, the system will continue to notify 3 new player names and the designated NPC to find.

Fortress War


 

  • Whichever side holds the Fort the longest wins.
  • The two warring sides need to quickly capture the Fort.
  • The path up there may encounter Fort Guards, Natives or enemy Soldiers.
  • Just destroy the NPC Fortress and that side will gain control, after the end, whoever holds the fortress the longest wins.

Yanmen Pass


 

  • The results of the 3 small battlefields will directly affect the main Battlefield.
  • The winning side of the Grass Valley War received many medicinal herbs.
  • The victorious side of the Village was assisted by the Natives.
  • The winning side of the Fortress War gets a good location to control the fortress.
  • The side with more accumulated points wins.
  • This battlefield both sides can fight.
  • When you destroy an enemy, you will receive the corresponding accumulated points.
  • The higher the level of the Daoist, the more merit points, accumulated points and experience points you will receive.
  • Consecutive kills is the number of people the player kills consecutively without the player being defeated during that time.

 


Grass Valley War

Item

Submit at the Military Quartermaster Corps

Submit to refugees

Primary food 1 point 4 points/10 food
Intermediate level 2 points accumulated 10 points/10 food
Premium Herbs 3 points accumulated 12 points/10 food
Blood Iron Mineral 8 points accumulated  

Trang Chien Village

Accumulated points when killing NPC:

Get more points Accumulated points increase
Ha Bach Su Thong 1 point
Kill the vengeful NPC 5 points
Down angry NPC 8 points
Kill Angry NPC 10 points
Find the native NPC first. 5 points

Fortress War

Accumulated points when killing NPC:

Get more points Accumulated points increase
Native NPC 1 point
NPC Fortress Guard 1 point
NPC Fortress 10 points
Soldier 2 points
Lieutenant 3 points
Governor 4 points
Pioneer 7 points
General 12 points
Marshal 15 points

 

Battlefield of Yanmen Pass

On the battlefield, each time you successfully escort a refugee to the designated NPC, you will receive 2 points and military merit.

In the battlefield, killing enemies will give you a number of consecutive slashes. The higher the consecutive slashes, the more points you get and the more military merit you gain.

Killing NPCs also gives points (does not count combos).

If you are killed, your accumulated points and military achievements will be deducted. If you do not receive accumulated points and military achievements during the match, they will not be deducted.

If all the accumulated points in this battle are deducted and the player continues to be destroyed, the accumulated points and military achievements of previous battles will not be deducted.

 

Military deduction

Over 80,000 merit points per week will deduct 1/8 of the current military merit, up to a maximum of 80,000 then stop.

If you do not participate in the battlefield for many consecutive weeks, there is a possibility of continuous reduction.

Convert Liao to Song merit points (or vice versa)
"Head of the letter or head of the bullet" to change sides.
- Head of the letter can transfer up to 30,000 Merit of the opposing side
- Head of the bullet can transfer up to 120,000 Merit of the opposing side

 

Battlefield Rewards

When you reach 200 activity points in the match, you will receive an additional Silver Note:

Reward form

Award

Merits

Experience

Check

Use Military Merit Chapter

x2

x1.5

2

Use Military Power

x5

x2

8